This style utilises shadows, limited colour and bold uniform shapes to create a unique atmosphere that previously hadn’t been presented via the medium of Minecraft.
The broken down room, trashed, paintings on the wall and floor. To see Gogh on his knees in front of a mirror, crying. The mirror showcases the future, in this sense, it is up to the viewer as to what they wish to perceive it as.
The Tower of Okanawa is a long standing piece of structure created before any elders knew who crafted the masterpiece. It has been circled for centuries by legends and tales of its mysteries.
Rolling grassy hills, magical fairy, gentle rocky mount ions and ever so green forest. explore the magic in this mystical valley. perfect for nature lovers, explorers and adventure hunters!
Explore Outer Space Rings, a 185x185 map filled with caves rocks spaceships and of course rings. this map is wonderful of true wanderers and space explorers.
At the highest point of this build stands a iron factory busy with activity. On the lower marsh showcases a nuclear power plant as a giant crane mines the precious glowstone near it.
Al-Farut is a project made over the course of a few weeks. It depicts a colourful town built around an oasis in the middle of a desert. The project features unique colourful houses, along with interesting terrain and terrain decorations.
This is the first part of an ongoing series of the creation of an adventure map centered around the idea of self-exploration for any player. The idea is that the player, while exploring the build, reading narrative and dialogue throughout, will get a deeper understanding of any certain theme.
Was created taking inspiration from the Star Wars franchise, and the idea of poverty. The richest seperated from the poor. I wanted to really get down with the dirt with the detail. I wanted the players to feel immersed with this build and connect with it.
A space station where humans have been researching outer space for a long time.
Just a build to practice and visualize building heads and faces. The goal was to show that you can make Minecraft organics to appear as realistic as possible.
In nature, all living things come to an end. The laws of nature prohibits things from living forever so that the circle of life goes on uninterrupted. Although anything is possible in the wild, which is why nature has her own grim reaper.
I've been playing Skyrim a lot lately, and during my time playing, I've encountered numerous dragons. This is an effort to match that level of detail most dragons have, using texture, color, shading, and added features.
Inspired by the terrain from Avatar, this 500x500 map filled with high arching rocks, floating islands, and luscious terrain, this map is perfect for a team vs team PVP session. With it’s many high perches including ground based towers and mountain based structures sniping will be a fun sport.
This is a 200x200 castle made as a structural practice. The castle is located in the middle of a forest where no one comes anymore, its abandoned and overgrown by leaves and grass.
This project was inspired by a painting called Juliet on the Balcony by Thomas Francis Dicksee. The project took +/- 4 weeks to complete.
With the help of actual bathemetry data, this 1k x 1k map was created to show the unfathomable depth and scale of the Mariana Trench.
This masterpiece was inspired by greek mythology where two gods struggle against one another to seize greater power.
This map was designed to provide a glimpse of hell with its wicked architecture and hellish landscape.
This map was inspired by the city layout of Baltimore Harbor. All the objects from the yachts to the city library come together to bring about an artistic taste of city life to this build.
This city was inspired by the art and city design of a popular game known as Bioshock - Infinite. This build represents a small part of town with fully designed and adventurable buildings for respective gameplay purposes.